Skip to content
Neurones 3D Download

About Neurones 3D

From one point at a time to billions.

Neurones 3D began with a surveyor's question, asked alone in the office the night before a deadline: couldn't this be automated? This is the answer, built as one engine you can hold in a single file.

The question

It started with mud-caked boots.

Before the research and the code, Florent Poux was a land surveyor: out on site with the instrument, then back at the desk translating the real world into digital plans, one point at a time.

One evening stayed with him. A file of 2,587 surveyed points sat on the screen, a topographic map was due the next morning, and the work ahead was the same work as the day before. That is when the question arrived, and it has not left since.

Every feature in Neurones 3D is a version of it. Not can we look at the scan, but can the scan turn itself into the deliverable: the plan, the section, the terrain model, the volume, the report.

Going through these monotonous data points, I had my spark moment: "Couldn't this be automated?" That question, fuelled by a late-night cup of coffee, changed everything.

Dr. Florent Poux, 3D Data Science with Python, preface
Dr. Florent Poux, the researcher who builds Neurones 3D
Dr. Florent PouxResearcher, teacher, and the one who builds it

Who makes it

One researcher, fifteen years, one problem.

Florent Poux has spent fifteen years on a single problem: making reality capture answer for itself. First on site with a survey tripod, then in the lab, where his Ph.D. at the University of Liège gave the problem a name, then as a professor, and now at the academy he directs.

"I did not set out to build software," he says. "I set out to stop wasting good data." Neurones 3D is where that research stops being a paper and becomes a program you can run.

  • Ph.D. 2019University of Liège, on the Smart Point Cloud; formerly adjunct professor in 3D geodata
  • 60+ paperspeer-reviewed, with 1,700+ Google Scholar citations
  • ISPRS awardthe Jack Dangermond Award, 2019
  • O'Reillyauthor of 3D Data Science with Python (2025)

From the lab to everyone

State-of-the-art research, in a program anyone can open.

Research on point clouds usually stays where it was made: in papers, in lab code that needs its author to run it, on machines most offices do not have. Neurones 3D takes the Smart Point Cloud, the idea at the centre of that Ph.D., and puts it in one offline download that runs on an ordinary laptop.

A smart point cloud is one where every point knows not only where it is, but what it is, what it relates to, and how the next process can use it.

Where it is

Every point, fast

Billions of points streamed from disk out of core: LAS, LAZ, E57, PLY and Gaussian splats, at interactive frame rates.

What it is

Semantics

Segmentation, primitives and four trained classifiers: indoor, aerial LiDAR, streetscape and powerlines.

What it relates to

Structure

Scene graphs of rooms and objects, their adjacency, and the spaces a building is made of.

How it is used

Deliverables

Floor plans, sections, terrain rasters, change maps, volumes and reports, written by the engine itself.

The road

A surveyor, a scientist, a teacher, and then a toolmaker.

The learning curve, in his words, was steeper than the Pyrenees climbs he rides for fun. The path went from the field to the lab, into industry, and back out to the people who do the work.

01

Land surveyor

The field, the instrument, and plans drawn one point at a time. Where the question was asked.

02

Ph.D., postdoc, professor

From a blue-collar job to a Ph.D. at the University of Liège on the Smart Point Cloud, then years of research and a professorship.

03

Industry

Helping companies put 3D data to work, from optimising factory layouts to designing medical implants.

04

3D Geodata Academy

Director of the academy and author of 3D Data Science with Python (O'Reilly). Teaching professionals to ask the question for themselves.

The first public release

Open everything: LAS, LAZ and COPC, E57 with its 360° panoramas, and Gaussian splats, rendered out of core. Free for Windows.

Comparison and registration

Deviation in seconds, clouds aligned automatically, USD models written, and a point cloud you can send someone.

Drawings you would sign

Dimensioned floor plans with sections and elevations, scene graphs of rooms, M3C2 change detection and USD import.

A 43.5 million point building scan classified into ten classes by Neurones 3D
43.5 million points, classified into ten classes on a laptop, offline.

Why an engine

Heavy tools quietly discourage you from opening them.

Neurones 3D started in Python, the way most of the research did. It worked, but it was heavy. So it was rebuilt from nothing in Rust, from the file readers to the renderer, under a single rule: stay frugal.

"In an age where every tool reaches for a data centre, I wanted the opposite."

One file. No installer, no account, no cloud, no telemetry. Billions of points on ordinary hardware, because the index streams from disk instead of filling memory. And one package that carries you from capture to understanding to deliverable, without exporting to five other programs along the way.

What it stands for

Six promises, and how to check each one.

Yours, and offline

Your data never leaves your machine. No account, no telemetry, and a licence key checked on the computer itself.

Measured, not promised

Every speed and accuracy figure on this site was measured on named data, and the reports say how.

Frugal by design

Pure Rust, one executable, and an out-of-core index, so billions of points open on a ten-year-old laptop.

Deliverables, not views

Plans, sections, terrain rasters, change maps, meshes and reports: the thing you were going to be paid for.

Limits, stated

Every guide ends with what the process does not do, and every figure keeps its level of detection beside it.

Taught, not hidden

The science behind each process is written down in the book and taught at the academy, not locked in a black box.

By the numbers

An engine you can measure.

1.2 sto open a 43.5 million point scan
60 fpswhile it renders, out of core
140klines of Rust, in seven crates
1,014automated tests, all passing
4trained classifiers, in every build
0accounts, uploads and telemetry calls

Measured on the engine's own benchmark harness and test suite, September 2026.

Made by the engine

Every render on this site comes out of Neurones 3D.

Inside a production hall composed from 38 USD layers: robots, gantries and conveyors
A factory composed from 38 USD layers, 15 million triangles
A dimensioned floor plan drawn automatically from a point cloud
A dimensioned floor plan, drawn from the points
A building scan decomposed into planes, cylinders and clusters
Primitive decomposition
A French village in IGN LiDAR HD classified by the outdoor LiDAR model
Aerial LiDAR classification, on IGN LiDAR HD
Six terrain rasters on one grid: DTM, DSM, canopy height, slope, aspect and hillshade
Six terrain rasters the engine wrote, on one grid

The science behind it

Use the tool. Or learn to build one.

This is the tool I always wanted. I hope it becomes yours too.

Free for Windows, forever. Open your own scan, or try one of the demo scenes built into the app.

Dr. Florent PouxDirector, 3D Geodata Academy · author of 3D Data Science with Python

About

Why Neurones 3D exists.

Standing inside a 43.5 million point indoor laser scan rendered by Neurones 3D

I have spent years working with point clouds, and for most of them the software got in the way. I wanted one tool I would actually reach for every day: fast enough to enjoy, honest about what it does, and calm to use.

Neurones 3D started in Python, the way most of my research does. It worked, but it was heavy, and heavy tools quietly discourage you from opening them. So I rebuilt everything in Rust, from the file readers to the renderer, with one rule: stay frugal. A single small file, no cloud, no telemetry, billions of points on a laptop that is ten years old. In an age where every tool reaches for a data center, I wanted the opposite.

The goal is simple to say and hard to earn. One package that carries you from capture to understanding to deliverable, without exporting to five other programs along the way. Load a scan, a splat, a building, a phone video. See it, classify it, measure it, and send out something real. Together, in one place.

This is the tool I always wanted. I hope it becomes yours too.

Dr. Florent Poux 3D Geodata Academy

Get Neurones 3D

Free tier, no account, one 15 MB file. We send the download link to your inbox.

Check your inbox

We sent a confirmation to your address. Click the link inside and the download follows right after. The link stays valid for 72 hours.

If Windows shows "Windows protected your PC", that is SmartScreen meeting a build that is not code-signed yet, not a virus: choose More info, then Run anyway. Check the file's fingerprint first if you like.

Double opt-in, no spam. Your address never leaves 3D Geodata Academy. Privacy.

Cookie settings

Choose what this site may store in your browser. Strictly necessary items are always on, because the feature you asked for does not work without them. Everything else is off until you switch it on. Your choice is kept in this browser for six months.

Strictly necessaryAlways on

Needed for a feature you use. Never used to track you.

NameKindWhat it is forKept
n3d_boardCookie, HttpOnlyA random voter token set by the board (roadmap), so one browser counts as one vote.12 months
n3d-feedback-draftLocal storageA draft of the feedback form, so a refresh does not lose your message. It never leaves your browser and is cleared when you send.Until sent
n3d_consentLocal storageThis choice.6 months
Analytics

None in use today. If a measurement tool is ever added, it stays off until you allow it here.

Media

None. Nothing on this site embeds a player or media from another company.